Wow, that's great. Have to try this out!
Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...
Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.
Sprytile is a set of tools that help turn 2D tile sets into 3D art inside Blender. The toolkit was developed as an open source project and can be freely downloaded.
Turn your 2D tile sets…
…into something like this 3D house:
- Tile building: build your mesh directly with tiles, skip tedious UV mapping while quickly rotating and flipping tiles.
- UV painting: create your mesh with other Blender tools, then quickly UV map them to your tiles. Spend less time in the UV editor.
- Pixel grid tools: keep your mesh aligned to the grid with pixel translation, move vertices around with confidence.
Here is a brief tutorial to help you get started:
The toolkit requires Blender 2.77 or higher. There’s also sprite sheet generator for Blender, which you can find useful.