Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Texture.ninja, a site with over 4000 high resolution textures and reference images, is now free. Initially the project was created as a premium subscription service, but the developer realized he wants to provide a useful service for as many people as possible.
The hosting costs add up to ~$50/month. Any funds past that mark will allow me to add more textures. I already have a large backlog of textures, reference photos and hdris, but freelancing, to pay the bills, takes up most of my time right now.
He has also disabled the content delivery network to minimize costs. This might lead to slower connection speeds in some parts of the world. If the creator gets enough donations he’ll enable this again.
Joost has decided to lock certain sections of the website for premium members only to get more donations. The amount of premium content depends on the success of the Patreon campaign. Please support him if you find this project useful.