The Neverending Story of Star Citizen

The Neverending Story of Star Citizen

Is Cloud Imperium co-founder Chris Roberts to be blamed for the Star Citizen’s delays and long seven-year development?

Is Cloud Imperium co-founder Chris Roberts to be blamed for the Star Citizen’s delays and long seven-year development? A recent Forbes report has exposed some sad things behind the games which raised over $242 million in crowdfunding.

Forbes states that of the total $288 million, only $14 million remained at the end of 2017, but then Roberts got more money with the help of the sale of spaceship models being sold for as much as $3,000 each.

Much of the team’s time is spent on making demos to keep players dropping cash on spaceships. Some players spent from $1,000 to $4,500 and some of them decided to contact the Federal Trade Commission for refunds.

“As the money rolled in, what I consider to be some of the old bad habits popped up — not being super-focused,” said Mark Day, whose company was working on the game in 2013 and 2014. “It had got out of hand, in my opinion. The promises being made — call it feature creep, call it whatever it is — now we can do this, now we can do that. I was shocked.”

What is more, lead character artist David Jennison says that it took him 17 months to complete work on just five characters because of the team’s problems.

“All the decisions for the character pipeline and approach had been made by Roberts,” he said in a leaked letter to the studio’s HR department. “It became clear that this was a companywide pattern — CR dictates all.”

Do you think we’ll ever witness the release of the game? Discuss the story in the comments.

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Comments 12

  • someone

    If I understand correctly one needs to pay 45 dollars to get access to some content already there and at same time also get access to what gets added subsequently. See no problems there, probably only thing they need to do is advertise it as such and drop the notion of building a game that at some point is going to be finished. It creates falls expectations because it probably never gonna be anything like what is known as a finished game. The marketing team can better use slogans like we are building something, its new, no one ever took this path, we need to keep walking and grow this thing. Basically advertise it as some perpetual project, the building of a universe, it will never be finished, it just keeps growing, etc. People would stop expecting to get something finished and get impatient and that sort of things. You basically pay for access what is there and be part of this growing thing, free to spend/support as much on it as you want and free to turn back to it whenever unsatisfied. People would understand this and know what they buy into.

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    someone

    ·5 months ago·
  • Alex

    Sorry for the late answer. Here it is: https://youtu.be/KycvtC3RsnA

    TL;DR some stuff have been relevant in 2014-1015 but not anymore. And let alone personal attacks against Chris Roberts and his wife Sandi Gardiner.

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    Alex

    ·6 months ago·
  • Gee M

    They have already surpassed the total cost of making GTA5 ($265 million) meanwy Star Citizen is over $300 million in and still releasing demos. They also never did any of this before apparently like managing the money they are basically stealing.

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    Gee M

    ·6 months ago·
  • Gee M

    Really? GTA or RDR2 doesn't charged $3000 for vehicles for an unfinished game. They are patching demos so that you keep spending more money. Can't compare an unfinished demo to a complete game. Ijs

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    Gee M

    ·6 months ago·
  • Naturmacht

    That doesn't mean anything without a game, a studio that can stick to its original development map, or a lead designer who's gone full-on power trip over every little detail.

    A company that gets its kicks charging $3000 for an ingame item is obviously one that doesn't care much for its consumer base.

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    Naturmacht

    ·6 months ago·
  • Naturmacht

    I'll be surprised if the game ever actually comes out. At this rate, the game will be in development for another five years before Chris Roberts decides to scamper off with whatever money is left and leaves Cloud Imperium to rot.

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    Naturmacht

    ·6 months ago·
  • DJM

    Star Citizen is already an amazing game. What they are doing is beyond any other game. Including GTA or RDR2. The level of detail and realism is stunning. Major updates and patches come out ever 3 months.

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    DJM

    ·6 months ago·
  • LOL

    Star Citizen raised more money than GTA 5 and RDR2, so what? Where is the game? I can play GTA 5 and RDR2 right now for a ton of fun! SC has been in development for 5+ years and on has 14mil left of that 242mil, who cares if it raised more? WHERE IS THE GAME?

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    LOL

    ·6 months ago·
  • Luca

    Can you cite the sources of your statement ? I want to know if what stated in the article is true. Thank you in advance

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    Luca

    ·6 months ago·
  • SpimageFX

    Seems like somebody wants some leadership reassigning to occur,
    I can't imagine who

    0

    SpimageFX

    ·6 months ago·

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