The Neverending Story of Star Citizen
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The Neverending Story of Star Citizen
9 May, 2019
News

Is Cloud Imperium co-founder Chris Roberts to be blamed for the Star Citizen’s delays and long seven-year development? A recent Forbes report has exposed some sad things behind the games which raised over $242 million in crowdfunding.

Forbes states that of the total $288 million, only $14 million remained at the end of 2017, but then Roberts got more money with the help of the sale of spaceship models being sold for as much as $3,000 each.

Much of the team’s time is spent on making demos to keep players dropping cash on spaceships. Some players spent from $1,000 to $4,500 and some of them decided to contact the Federal Trade Commission for refunds.

“As the money rolled in, what I consider to be some of the old bad habits popped up — not being super-focused,” said Mark Day, whose company was working on the game in 2013 and 2014. “It had got out of hand, in my opinion. The promises being made — call it feature creep, call it whatever it is — now we can do this, now we can do that. I was shocked.”

What is more, lead character artist David Jennison says that it took him 17 months to complete work on just five characters because of the team’s problems.

“All the decisions for the character pipeline and approach had been made by Roberts,” he said in a leaked letter to the studio’s HR department. “It became clear that this was a companywide pattern — CR dictates all.”

Do you think we’ll ever witness the release of the game? Discuss the story in the comments.

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Source: forbes.com
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someoneAlexGee MNaturmachtDJM Recent comment authors
someone
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someone

If I understand correctly one needs to pay 45 dollars to get access to some content already there and at same time also get access to what gets added subsequently. See no problems there, probably only thing they need to do is advertise it as such and drop the notion of building a game that at some point is going to be finished. It creates falls expectations because it probably never gonna be anything like what is known as a finished game. The marketing team can better use slogans like we are building something, its new, no one ever took… Read more »

Naturmacht
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Naturmacht

I’ll be surprised if the game ever actually comes out. At this rate, the game will be in development for another five years before Chris Roberts decides to scamper off with whatever money is left and leaves Cloud Imperium to rot.

DJM
Guest
DJM

Star Citizen is already an amazing game. What they are doing is beyond any other game. Including GTA or RDR2. The level of detail and realism is stunning. Major updates and patches come out ever 3 months.

Gee M
Guest
Gee M

Really? GTA or RDR2 doesn’t charged $3000 for vehicles for an unfinished game. They are patching demos so that you keep spending more money. Can’t compare an unfinished demo to a complete game. Ijs

SpimageFX
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SpimageFX

Seems like somebody wants some leadership reassigning to occur,
I can’t imagine who

Alex
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Alex

This article has been discussed a lot about already. TL;DR it’s b*llshit, relevant in 2015, not anymore in 2019.

Luca
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Luca

Can you cite the sources of your statement ? I want to know if what stated in the article is true. Thank you in advance

Alex
Guest
Alex

Sorry for the late answer. Here it is: https://youtu.be/KycvtC3RsnA

TL;DR some stuff have been relevant in 2014-1015 but not anymore. And let alone personal attacks against Chris Roberts and his wife Sandi Gardiner.

What?
Guest
What?

It is amazing for an aplha. No other studio ever did such an open development cycle.do judge anything that has never been tried before. Go with hope instead of pessimism. Ridiculous news all around the world. Is the raised money more than GTA 5 or read dead redemption needed ? Is it? Where is that news article ?

LOL
Guest
LOL

Star Citizen raised more money than GTA 5 and RDR2, so what? Where is the game? I can play GTA 5 and RDR2 right now for a ton of fun! SC has been in development for 5+ years and on has 14mil left of that 242mil, who cares if it raised more? WHERE IS THE GAME?

Naturmacht
Guest
Naturmacht

That doesn’t mean anything without a game, a studio that can stick to its original development map, or a lead designer who’s gone full-on power trip over every little detail.

A company that gets its kicks charging $3000 for an ingame item is obviously one that doesn’t care much for its consumer base.

Gee M
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Gee M

They have already surpassed the total cost of making GTA5 ($265 million) meanwy Star Citizen is over $300 million in and still releasing demos. They also never did any of this before apparently like managing the money they are basically stealing.

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