If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?
this will be just perfect for my scene
Paul Ambrosiussen has recently shared a guide to using Physics Painter in Houdini. The tool will let you paint physics objects onto any other object, and then simulate gravity. What is more, the result of the previous simulation can be fed into a new iteration of a simulation.
Physics Painter is a Houdini Digital Asset (HDA) that allows users to paint physics objects onto any other object, and simulate gravity. The result of the previous simulation can be fed into a new iteration of a simulation as often as required. The user gets control over a couple of parameters, which allows the user to get their desired result.