for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Alexander Novikov has shared a step-by-step guide to creating stylized grass in Substance Designer 2017.1.4. The artist explained some of the tricks he used and shared tips on generating procedural materials in Designer.
Stylized look in Substance Designer might not be the most popular thing, but it is always great to learn something new, right?
Make sure to check out the artist’s portfolio here.