Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Check out a step-by-step guide from CG Record and Mike Stoliarov to generating flower blossoming effect with the help of Houdini, After Effects and Fusion. The tutorial covers the full process, showing all the essential nodes, so you’ll figure our the tricks in no time.
After the Publication of DRINK FLOWERS last 5 months ago, Mike Stoliarov comes back with an amazing tutorial to show how to create water flowers blossoming effect by using Houdini, After Effects and Fusion.
You can get the project files here.
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