We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.
That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job
@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?
At Unite Europe 2016 Unity Technologies has announced a new lined of game development products as well as published some of the prices. The new products will launch in June.
There are several products available to the developers, including one free option – Unity Personal. You’ll need to pay only when you start earning over $100k per year. Other packages are available at a monthly fee: from $35 up to $125. Unity Enterprise is sold at a much higher price, which you need to require about yourself.
Unity Plus – $35/month for a 12 month plan. $49/month, for a monthly plan.
An all-new version of Unity, designed for individuals and teams who want even more useful and effective tools that will help them release commercial games and interactive experiences. Plus comes with the same revenue cap as Personal, $100k per year.
Unity Pro – $125/month with one year commitment, no revenue cap.
The new and improved version of Unity Pro for professional individuals and teams who need complete flexibility for creating commercial games and interactive content.
For large organisations wanting source code and enterprise support. Unity Enterprise is purchased through a Unity representative, pricing upon request.
Pay to own option
In addition, we will be offering pay to own Pro products for customers who want to keep their version of Unity at the end of their subs period. Existing perpetual customers will be able to purchase either a 24- or 36 month prepaid subscription to Pro that allows them to keep the software as a perpetual version at the end of their commitment period. The 36 month prepaid pay to own option will be available to new customers as well. Pricing for the pay to own options will be available when we launch the new licensing.
The explanations are a pretty clear.
Here’s the official statement from Unity blog:
So, we wanted to simplify. We wanted to give more value. With our three new products we’re confident we have increased the ability for you to reach the largest audience, provided increased no worry access to the latest tech and made Unity more affordable.
With our new products you benefit from:
All platforms. No iOS or Android Pro add ons, everything’s now included
All updates more regularly, with no extra costs
New features and tools – from performance reporting to new Analytics realtime and raw data to Asset Store project packs and more