V-Ray Next for Maya Update 1

V-Ray Next for Maya Update 1

Chaos Group has revealed V-Ray Next for Maya Update 1, the latest edition of the renderer with a new system for tracking and reporting scene memory usage.

The new version brings support for curvature maps, glossy Fresnel effects and the VRayAlSurface skin material in the V-Ray GPU render engine. Also, it has Cryptomatte support for V-Ray Proxy sub-objects.

There’s a new memory tracking feature, for detailed reports on the peak memory consumption of a scene, broken down by asset type and by individual assets. This can help you identify rendering performance bottlenecks in complex scenes.

What is more, the renderer now supports VRayAlSurface, V-Ray’s implementation of the old Arnold alSurface skin shader. You can also pause and resume renders with the GPU bucket sampler.

In addition, there’s a new Lighting Analysis render element to generate a false color map showing lighting intensity values across a render, plus three new indirect lighting modes in the Light Select render element,

You can learn all about the new version here.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    V-Ray Next for Maya Update 1