We don't care. RIP Crytek.
I believe the scaling and sliding videos are swapped
С ума сойти как круто!
Eloi Andaluz Fullà has shared a new video that studies if 3ds Max is the industry Standard for VFX. The artist from ScanlineVFX has contacted 10 studios that use 3DS Max in their pipeline to learn about the way they use the software, their projects, and some general information about the company.
Is 3ds max the industry Standard in VFX? It depends.
I contact my friends in over 10 different studios around the world where they use 3ds Max in their pipeline in one or multiple departments.
We will see how each company uses 3ds max, in what they are working on, while I will try to give some general information about the company.
- 10 Hocus Pocus
- 9 Bottleship
- 8 Makuta
- 7 UNIT image
- 6 RealtimeUK
- 5 EncoreVFX
- 4 FuseFX
- 3 Blur
- 2 ScanlineVFX
- 1 ILM
The 1 to 10 list doesn’t really mean anything, this is YouTube, and people like lists. I ordered them mostly based on popularity/time in the industry. For my personal view, ScanlineVFX is actually the best company all around, really proud of all the amazing team I have the luck to work with. If ILM is on the top of the list, it’s simply because it is a way older company, the public knows them very well, and they advance and contribute a lot on the VFX industry and they have all my respect for that.
You can learn more about the artist’s research here.