A 45-part series on building your own game inside the Epic’s engine.
EvilEyeGames has a mind-blowing 45-part series on building your own third person cover shooter in Unreal Engine 4. The guides covers all the topics: from setting the project up to dealing with ragdoll deaths.
Here are the first six parts to start with:
1.Setting the Project Up
3. Aim Offset
5. End of Cover and Cover Movement
2. Sprinting and Animation Notifies
4. Taking Cover
6. Aiming From Cover