A Complete Guide to Building 3rd Person Cover Shooter in UE4
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We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.

by Pawel Stolecki
10 hours ago

That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job

by testure
16 hours ago

@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?

A Complete Guide to Building 3rd Person Cover Shooter in UE4
3 March, 2017
EvilEyeGames has a mind-blowing 45-part series on building your own third person cover shooter in Unreal Engine 4. The guides covers all the topics: from setting the project up to dealing with ragdoll deaths.

Here are the first six parts to start with:

1.Setting the Project Up

3. Aim Offset

5. End of Cover and Cover Movement

2. Sprinting and Animation Notifies

4. Taking Cover

6. Aiming From Cover


Continue building your shooter

Source: EvilEyeGames

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