A Complete Guide to Building 3rd Person Cover Shooter in UE4

A 45-part series on building your own game inside the Epic’s engine.

EvilEyeGames has a mind-blowing 45-part series on building your own third person cover shooter in Unreal Engine 4. The guides covers all the topics: from setting the project up to dealing with ragdoll deaths.

Here are the first six parts to start with:

1.Setting the Project Up

3. Aim Offset

5. End of Cover and Cover Movement

2. Sprinting and Animation Notifies

4. Taking Cover

6. Aiming From Cover

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