You can also book a car to south Auckland airport when travelling home or to your next destination.
Excellent overview of unreal Ray-Tracing stuff, thank you! Any chance you can add the scene to the asset pack?
So what's exactly the advantage? good would be a direct comparison to known renderers
Have a look at a pack of alphas for mech and sci-fi designs in ZBrush. The pack can help you save time and add detail to your hard-surface works.
This set features custom 137 subd alphas you can use as SubTools.
“Don’t need to increase mesh density to add details. Work on different types of mesh, like a dynamesh model, decimated meshes and quad meshes.etc. Just take care to have smoothed surface or flatted properly. Once added on your surface, you can change, modify or even remove it later.”
- One brush with 137 alphas
- Basemesh to test alphas
Both the alphas and model can be used for commercial work. You can find personal ($20) and studio ($50) editions here.
Ornament Brushes/Alphas Vol.1 by Jonas Ronnegard is an Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO, NDO and more. There are 55 brushes and height/alpha maps, all 2048×2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.