Blender: Meet Everything Nodes
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To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
2 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
7 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

Blender: Meet Everything Nodes
27 June, 2018
News

Blender Code Quest has announced that Jacques Lucke, the developer of Animation Nodes has joined the team to work on the “Everything Nodes” project. The idea here is pretty simple: unify everything under a common node-based interface, but we’re so excited about the final possibilities. 

Anew video shows a new python-based framework with a node-based particle system and interactive functionality. Little is known about the release date, but it seems that we can get more during the 2.8.x phase. 

Jacques Lucke AKA Animation Nodes developer is joining the Blender development with a huge, long-awaited project.

Blender Developers 

You can learn more about plans on Blender here. Also, you can get your hands on the prototype here

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