The work you did on the depth of field is very impressive. I'll look into CryEngine
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Olle Norling, a student at Futuregames shared a thorough breakdown of his Scales Substance created in Allegorithmic’s Designer. The artist went over his cognitive process, the challenges he encountered and talked about techniques.
It is worth noting that Chris Hodgson, who visited the school, helped the artist improve his workflow, especially the parts connected with roughness and coloring.
The breakdown was originally published on ArtStation.