Building Cyberpunk Streets in Unreal Engine
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To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
9 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
14 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

Building Cyberpunk Streets in Unreal Engine
3 April, 2017
News
Unreal Engine community member Adder presented his cyberpunk UE4 scene he has been working on in his spare time. The artist has yet to solve some problems with performance, but the project is mind-blowing! He was able to catch this cyberpunk magic, making the streets believable. CD Projekt RED should definitely give him a call. 

I would like to share with the community something I’ve been working on for fun in my spare time. I’ve always liked the atmosphere of cyberpunk environments, so I’ve decided to put together some of my own. This still need a lot of polishing and tweaking, but I think it shows off the mood I’m going for well enough.

Everything here was created by me except for the human characters (some of which are from Epic’s released content, some were put together in Mixamo Fuse).

Lighting is 100% real time, a combination of DFAO and HBAO+

Performance is not the best at the moment, as I was recording at full HD at max settings, and my machine cannot handle that so well. Also, there’s absolutely no optimization done for this level (+recording software also takes its toll). Sorry about that, I may do some optimizing in the future.

Adder 

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5 Comments on "Building Cyberpunk Streets in Unreal Engine"

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dwayne fisher
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dwayne fisher

did you create the building and the trains and vehicles? or did buy the asset?

pepe13
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pepe13

AMAZING!!!!

Guest
Guest
Guest

If you’re going to criticize the use of a language that is clearly not the artist’s first language, make sure your spelling and grammar are correct when using a language that is clearly not your first language.

chnama
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chnama

if you wanna use some chinese characters in you scene,make sure use them right.

Darko
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Darko

I am pretty much speechless. This is amazing.

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