Creating Circular Fountains with 3ds Max
Events
Subscribe:  iCal  |  Google Calendar
San Antonio US   18, Jan — 21, Jan
London GB   21, Jan — 23, Jan
Taipei TW   24, Jan — 29, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Latest comments

I love it !

by chaitanya krishnan
8 hours ago

Wow this is really extensive! Thanks for sharing, I just started with tiltbrush and Masterpiece Vr using a mixed reality kit

after reading this incredible article, im still left with the question..."but, HOW?!"

Creating Circular Fountains with 3ds Max
10 October, 2018
News

Check out a tutorial with Autodesk’s Tom Hudson giving tips on creating Vegas-style fountains with the help of 3DS Max’s Fluids features.  Watch it on Vimeo.

“Demonstration of how to create a fountain with multiple emitters arranged in a circle, and animate it to create Las Vegas-style fountain effects, using the built-in fluid simulation system in Autodesk 3ds Max 2019,” states the description. The video explains a step-by-step procedure for the basic rigging and shows how you can pause the simulation, add to the scene and resume simulation.

The new features look pretty useful, right? Make sure to discuss the possibilities of Fluids and the guide in the comments below.

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz
Related articles
Education
Environment Art Program
Education
Character Art Program