Custom Spline Generator for UE4
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: https://www.youtube.com/watch?v=CAYgW5JfCQw&lc=UgxtXVCCULAyzrzAwvp4AaABAg.8swLeUjv7Fb8swt1875FAT I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Custom Spline Generator for UE4
24 October, 2017
News

Santi Lopez presented a custom user-friendly tool based on blueprints he made to generate complex spline meshes with a few clicks. 

Spline blueprint is said to be fully configurable through the details panel:

  • 2 mesh setups on each side (plug, socket, connector, etc.) 
  • 1 extra middle mesh (middle knots, connections, details, etc.) 
  • smooth Loop mode 
  • collision switch for performance 

  • Debug mode 
  • Static meshes, Main spline and per spline point controls (torsion, scale, swap spline mesh segment, rotation,) 
  • Simple and complex base materials with user-friendly parameters (including texture maps, tessellation) 
  • automatic material stretching using spline length

You can find more details on the project here

Source: ArtStation
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Alexsandra Fagundes da SilvaBob Recent comment authors
Alexsandra Fagundes da Silva
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Alexsandra Fagundes da Silva

Hello. I bought the tool now, minded, and got a lot of errors. “Variables invalid type”. How can I fix it?

Bob
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Bob

is this available for download?