Destroy Stuff in UE4 with Houdini
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
London GB   29, May — 1, Jun
Birmingham GB   1, Jun — 4, Jun
Taipei TW   5, Jun — 10, Jun
Los Angeles US   12, Jun — 15, Jun
Latest comments
by uuuuuuuuuuuuuuuu
6 hours ago


by BakingSoda
1 days ago

Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.

by Dennis George
1 days ago

Good way of telling, good post to take facts regarding my presentation subject matter, which i am going to deliver in my college Pay Someone To Do My Exam

Destroy Stuff in UE4 with Houdini
21 January, 2016

Last year, we’ve reported about a new Houdini Plugin for Unreal Engine 4, which lets you use some of the software’s peculiar features to enrich your games. However we’ve actually missed one very interesting tutorial back than. It’s author Steven Burrichter shows how you can create amazing destruction in Unreal Engine 4, using Houdini.

The tutorial is bit very long (about 30 minutes) and it requires some basic knowledge of UE4 & Houdini, but it’s reasonably easy to understand.

Going step-by-step on taking a pre-made model, fracturing/simulating/baking out the results, and viewing them in Unreal Engine 4. The zip file can be obtained here:

Steven Burrichter

Magnus Larssonac actully used this solution in a couple of his scenes and it works great with no hiccups. FPS stays just as steady as usual. Check it out.


Leave a Reply

Be the First to Comment!