Dungeon Architect for Unity
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AI applications are only beginning to materialize. It's so exciting what neural networks will do to art workflows in the coming years.

W T F!!! Why, really don't understand, EA = just a fucking looser company!

Amazing... Congratulations for the new way to show information.. I hope they could use this to teaching.

Dungeon Architect for Unity
4 December, 2017

You can now get Dungeon Architect, a procedural level generation tool for Unity, at a nice price. The tool allows users to quickly author dungeons both at runtime and design-time with powerful editor tooling.

Features: 

  • Procedural Levels: Generate vast procedural levels with a single click 
  • Runtime Dungeons: Generate dynamic dungeons at runtime 
  • Theming: Use an intuitive graph based theming approach to interactively design the look and feel of your dungeons 
  • NavMesh: Generates dynamic navigation mesh. Also comes with a navigation agent implementation for moving AI bots along the nav mesh 
  • Paint Tool: Paint your own dungeon layout within the editor for more artistic control, and have the environment automatically build around it
  • Volumes: Use various types of volumes to influence the dungeon layout 
  • Terrain Modifier: Procedurally modifies and paints the terrain along the dungeon layout 
  • 2D Support: Use the same workflow to create 2D levels. The theming engine supports sprites for your 2D games 
  • Scriptable: Add your own logic on any of the theme graph node to control the way the props are populated in the scene. 
  • Source Code: Full Source Code access and documentation 
  • Extensible: Designed to be modular and extensible (e.g. the dungeon generation algorithm can be easily swapped with another algorithm and work seamlessly with the rest of the pipeline) 
  • Sample Content: Free modular assets are included to help you quickly get started. A sample game helps demo the various features of Dungeon Architect (Runtime procedural dungeons, Dynamic Navigation Mesh, AI Agents using the nav mesh etc)

Demos:

  • Procedural Levels – Fast runtime dungeons! 
  • Shooter Game – Demos dynamic levels, dynamic navigation mesh, dynamic bot placement, AI bots using this nav mesh etc. 
  • Tech Demo (3D) – A game built using Dungeon Architect (not included with samples) 
  • Tech Demo (2D) – A 2D game built using Dungeon Architect (included in samples)

Documentation: 

Get the pack for $47.50 (50% OFF)

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