Free Guide: Creating Old Tiles in Substance Designer
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Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!

Even Top Notch Artists will be replaced by AI. You have no idea what you are talking about. If you do, only very superficial. At the end you are only an employee. You dont have any contact or experience to the High End Echelons we worked on. In 20 years, 40% of workforce working today will be out of jobs. First we will get worldwide financial crash, then AI takes over. Admin will remember my words in not distance future.

Free Guide: Creating Old Tiles in Substance Designer
17 July, 2017
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Timothy recommends you to download the material over here. This way you can follow along in the material graph and support the stuff that he does as well.

This PDF contains 39 pages of breakdown, presented with node screenshots and node explanations, as well as some tips and tricks.

Don’t forget to check out his other projects here.

Download the tutorial 

Source: Gumroad

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