Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor
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Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Here is a free PBR texture by Alex Sychov for you to play with in Substance.
Senior Environment Artist with over 10 years of experience shared a metal plates wall texture (2048 x 2048 in .TGA format) on Cubebrush. The folder includes Substance Designer project.
Rendered in Marmoset.
Make sure to check out the artist’s artworks here.