for the god sake do it for 3ds max and take my money yoo
We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
Simon Thommes has recently released B’rn which is a free volumetric fire shader ready for animation. This goodie for Blender will let you create a fully volumetric fire with several options without any kinds of simulation.
- No Simulation
- Easy Setup
- Variable Use
- Looks Nice
1. Apply shader to a cube-like object
The file is built for Blender 2.8, but you can append the shader into 2.79 files as well.
You can learn more and get the pack on Gumroad.