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Take a look at a fur generator for Substance Painter by Romain Lemaire. The pack lets users generate fur textures for 3D animals and other kinds of projects.
Attention: No real hair or hair cards created.
The fur direction is controlled by a vector map (which needs to be provided or painted). The material creates a complete texture set. Fur color can be controlled by a simple color or texture.
Fur can be masked out.
You can tweak:
- Color with a color map
- Flow with a flow map
- Hair Size
- Color Variation
- Rotation variation
- Hair Amount
- Roughness parameters
- Occlusion parameters
You can find more details on the pack here.