Geology Techniques for Substance Designer
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Latest comments
by jenny
3 hours ago

That is really a great thing for us all.

by Jeff
5 hours ago

I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.

by Christopher Buller
7 hours ago

That was extremely helpful! Thank you!

Geology Techniques for Substance Designer
23 February, 2018

Check out a pack of geology techniques for Substance Designer with core nodes and dependencies.  The set by Tom Jacobs includes some geology effects, such as a stepped layering effect (also known as ‘Strata)’ and dense stone fields. It can also be used to recreate scree effect and sand accumulation.  

The ZIP files contains a full Substance Designer graph and custom nodes to create the effects similar to the examples. The examples are also included. The pack is intended to start working on top of the examples, alter those or just learn from it. 

Zip file also contains all textures rendered (base, normals, roughness, height and AO). I kept the output simple as this pack was supposed to be a starting guide. 

Tom Jacobs 

You can learn more about the pack here

Buy the pack for $15

Source: Gumroad

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