I am very impressed! It is easy to see you are on your way to a well-deserved wonderful future.
An absolutely great read, thank you for this. Really lays a foundation on how to go about the learning process.
Hi Matthew and Mr VFX, I’m currently researching this topic of decomposing images into shading and reflectance layers. I would love to learn about what you are trying to use this for to learn more about applications for this technology.
Unity decided to release sample packs of ADAM Episode 2 and 3 characters, scenes, and Timeline assets, as well as an executable version for you to get your hands on these masterpieces by Oats Studios. The studio teamed up with Neill Blomkamp to create something amazing. They, for example, built lifelike characters using real actors, digitized clothing, mocap, and photogrammetry techniques. Are you excited? You should be.
The ADAM: Episode 2 executable
This file was built directly from ADAM Episode 2. By downloading the executable, you can experience what real-time production feels like from a creators’ perspective. It allows the user to play and stop the film at any point, zoom and rotate the camera, etc., letting you both examine and reimagine the content. You can “shoot” render and cut all in one place. Chris Harvey, a VFX supervisor, described this film as being “alive.”
We hope you’ll be delighted by this as well.
Downloading the executable
Get the ADAM: Episode 2 executable here (size: 7.4 GB [unzipped] / Windows DX11 only). It is expected to run at 30 FPS @ 1080p on a GeForce GTX 1060 and Intel Core i7.
ADAM EP2/EP3 – Character Pack
Liven up your own projects with these ADAM EP2/EP3 personas
Get the Character Pack here. This pack comes with three characters that you can explore and even experiment within your own projects. Here you can see them in action:
They are mesh models with skeletons and full material applied for manipulation in the Unity Editor. We have also included a Look Dev tool for you to get acquainted with character details from multiple perspectives. For example:
ADAM EP2/EP3 – Photogrammetry PackPlease note that this Character Pack is made available under a custom end-user licensing agreement (EULA), which does not allow commercial use.
Drone’s-eye view of the ADAM EP3 set in California
Get the Photogrammetry pack here. This package comprises the exterior environment where most of ADAM EP 3 took place. This dystopian landscape was captured by Oats with an extraordinary level of detail and includes:
- Domain landscape
- Domain buildings
You also get all materials and textures, which are capped at 1K for fast loading and preview. To fully enjoy this rich environment pack, download the complete 4K textures here, but be aware that it’s a very large file (15GB).
Please note that this Photogrammetry Pack is made available under a custom end-user licensing agreement (EULA), which does not allow commercial use.
ADAM EP2/ EP3 – Alembic Timeline Sample
The Mirror’s virtual acting debut courtesy of mocap
There’s a lot of interest from our community about the use of Alembic in the ADAM EP2/EP3 project (you can read about it in my Alembic blog post), which is why we’re releasing this package with a simplified version of the scene where we first encounter The Mirror (see link below).
Get the Alembic Timeline Sample pack here. This package includes:
- The Mirror’s animation in Alembic (facial and cloth simulation)
- The Mirror’s animation in FBX (skeletal)
- Timeline asset
This pack will help you understand how to assemble all relevant assets and how Oats used Timeline tracks to achieve true character performance playback in real time.
You can get more details on the announcement here.