Goblin From Harry Potter Recreated In UE4
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Latest comments

Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

by some guy
17 hours ago

It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.

by Nathan Ayotte
18 hours ago

Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.

Goblin From Harry Potter Recreated In UE4
5 February, 2018

Are you a Harry Potter fan? Have you ever wanted to visit Diagon Alley? Yeah, you probably are. Here is something awesome for you. Baolong Zhang has presented his mind-blowing goblin from Gringotts Wizarding Bank recreated in Unreal Engine 4, Maya, ZBrush and Photoshop. 

The goblin is not a 100% copy of the original goblin from the movie series as the artist decided to make the character look more realistic. Such a real-time beauty! 

Here are some final renders for you to study details:

Make sure to share your thoughts on the work in the comments below. 

Source: ArtStation

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