IO Interactive Needs Gameplay Programmer
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, Mar — 24, Mar
Anaheim US   23, Mar — 26, Mar
San Jose US   26, Mar — 30, Mar
Washington US   30, Mar — 2, Apr
Latest comments
by Jonas Roscinas
5 hours ago

Thanks for featuring my alpha pack. I always try to keep the price super low so everyone can afford it, and such articles mean a lot! Thanks again. -Jonas Roscinas

5 hours ago

not sure what the program will be...fancy video and I love everything allgorithmic does but I really dont know what this will be any thoughts

IO Interactive Needs Gameplay Programmer
9 February, 2017
IO Interactive is working on a brand new Unreal Engine project and the studio needs a talented gameplay programmer to join its incubation team. They are looking for a programmer to help the team drive the project forward. You will be responsible for prototyping gameplay mechanics in Unreal Engine.   

What is required?

  • You have solid experience with AI, physics, animation and game mechanics for AAA games and experience from projects on current gen consoles and PC.
  • You possess profound skills in C++ and have experience with Unreal Engine. You’re well-founded in mathematics and hold solid game design skills and solid understanding of programming best-practices.
  • You’re most definitely a team worker who actively seeks collaboration to find the optimal solution, you have excellent written and verbal communications skills in English and a passion for video games.
  • They’d be extremely happy if you have a Bachelor’s degree in Computer Science, Software Engineering or self-taught to similar level. Experience with agile methodologies will be an advantage.


Leave a Reply

Be the First to Comment!