Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Have a look at a new modular set of 3D models, textures, materials and shaders for your atmospheric scenes in Unity. The newly released pack features 7 rooms, so there are tons of things to experiment with.
HQ Abandoned School – it’s a completely modular flexible set of 3D-models, textures, materials and shaders that will let you dive into an atmoshpheric abandoned place of the previous century.
For this moment this pack includes 7 pre-made rooms in the demo scene interior (two classrooms, two toilets, library, gym, lockers room) and corridors.
- carefully detailed interior and exterior;
- customizable Substance materials;
- over 500 objects;
- scripted doors;
- 2 demo scenes with lighting already set up (day and night);
- BONUS: included the lite version of Object Placement Tool;