Pattern Design in Substance Designer 6

Step-by-step guide to working with patterns inside Allegrotihmic’s solution.

Amit Kolay has shared a video breakdown of designing a pattern inside Allegrotihmic’s Substance Designer 6.

Here are the basic steps you will follow:

  1. pattern design
  2. creating a custom Ambient Occlusion output
  3. creating base color
  4. creating roughness
  5. creating normal
  6. creating and exposing parameters
  7. optimisation techniques
  8. testing the parameters in a new graph
  9. exporting the .sbsar file
  10. finally checking the .sbsar file in Painter

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more