Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!
Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.
Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.
Quixel announced the launch of Quixel Mixer 2018.2.2 which is packed with quality of life features, performance optimizations, and brand new tools. Sampling colors with the all-new Eye Dropper, using the Orthographic View for precise edits, Straight Line Painting, and more. Let’s check out the update.
The Eye Dropper
The Eye Dropper is an essential tool that allows for sampling colors to be used when painting or adjusting reflectance values. You can now quickly and effortlessly adjust the Eye Dropper’s sample radius so you can specify a larger region to sample an average color from.
The tool can be accessed in several ways: click on the color swatch to bring up both Color Picker and Eye Dropper. ‘Shift+Left Click’ to open just the Eye Dropper. Press and hold ‘Q’ for access to the Eye Dropper.
Users can easily adjust the average sample area using ‘S+MMB drag’, which means that you can quickly, and intuitively, blend the current layer as well as your painting to the surrounding area. The sample area is said to be represented by the dotted radius around the Eye Dropper.
The Orthographic View allows users to make precise and exact edits to your Mix and gives you a great overview of the texture’s layout and rhythm. Simply press ‘P’ on your keyboard or click the ‘View’ toggle button in the top bar.
Make sure to check out the detailed breakdown of the new version here.