I like the render quality, look very realistic and well integrated with the plate Physics are quite fucked up in that sim, the shuttle goes trough the building as if it was air, the shuttle should get totally designated by the impact Also the full simulation seems to go in slow motion while the cars and people moves on real time The ground destruction looks cool too, and the concept is interesting
At The Amsberry Law Firm in San Antonio, we focus on helping our valued clients resolve legal concerns that have a profound impact on their lives and long-term well-being.
This article is very detailed and meticulous, I have read many articles on this topic, but for this article, you leave me a deep impression and practical application to my life. Thank you for sharing. https://templerun.co
Simon Thommes has presented a useful new procedural texturing tool for Blender 2.8 called SCATTr.
The tool can randomly scatter textures on a surface which is actually similar to some of the features found in Substance Designer. The plugin is free but you can donate if you want to support the developer. Find out more in the tutorials on YouTube or get the tool from Gumroad.
Again, please note that it is free. ” It is free and free to use… By paying, you help me to create more,” pointed out the artist.