Hmmm, i'm assuming that you're talking about the base of the plant moving as much as the top? If so, not really unless you wanted to make your own custom shader to control only the top vertices in the mesh. Right now, inside of the foliage shader, it's a super basic grass wind node that comes with the base version of Unreal... Let me know if you find a solution for this :)
Hi Lincoln, Thanks for this. I found it incredibly informative. Could I ask you a question about your wind + plant movement? Is there any way to stop it looking like the plants are rooted in moving water. I find it horribly distracting and pulls me out of my suspension of disbelief. Cheers, Tudor
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Jonathan Benainous has finally released his Baroque Ceiling Graph created in Substance Designer. The pack features a full source .sbs file with 30 graphs (Baroque Ceiling, Cherub Face, Wings, Keys, Ropes, Crowns, Festoon, Volutes, Vase, and more).
All graphs are said to be well organized with frames for ease of use. The artist recommends using rectangle links for better readability.
The set also includes final 4k resolution PBR textures.
Commercial use of the textures is permitted and is non-transferable. However, the textures must not be redistributed or resold in texture or asset packs and must be embedded components of electronic games and interactive media such as a video game, movie, VR experience, or similar product.
Substance Designer 2018.1.0 or newer is required.