I like the render quality, look very realistic and well integrated with the plate Physics are quite fucked up in that sim, the shuttle goes trough the building as if it was air, the shuttle should get totally designated by the impact Also the full simulation seems to go in slow motion while the cars and people moves on real time The ground destruction looks cool too, and the concept is interesting
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Have a look at another awesome recording of a talk from Blender Conference by Daniel Martinez Lara. This one is focused on Grease Pencil, VR, and animation.
“2D animation will be done in a fully 3D environment and 3D animation will be animated with 2D animation techniques without using a rig. This seems a tongue twister but will be the confluence that we will find in the coming years, where the classical separation between a 2D and 3D animator will not be so clear as they share the same environment and common techniques,” states the description. What’s next when it comes toGrease Pencil, VR, and animation? Let’s see.
Make sure to watch the full talk and discuss it in the comments below.