Tree Bark Substance by Vinícius Cortez
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Moscow RU   16, Oct — 18, Oct
Helsinki FI   17, Oct — 25, Oct
Minsk BY   17, Oct — 19, Oct
London GB   22, Oct — 23, Oct
Singapore SG   23, Oct — 25, Oct
Latest comments

To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
2 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
7 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

Tree Bark Substance by Vinícius Cortez
12 April, 2018
News

Vinícius Cortez has recently released his Tree Bark material created in Substance Designer. The pack on Gumroad will let you study the graph to learn something new or you can just use the substance for your scenes. 

Study the Graph or use the Procedural Material

Import it into Game Engines that has support for Substance from Allegorithmic

Or export the maps using Substance Player (free)

.sbs and .sbsar files

Vinícius Cortez

Please note that Substance Designer 2017.2.1 or newer is required, plus Substance Player for a .sbsar file.

Get the pack for $10

Source: Gumroad

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