Learn how to work with GPU Lightmass that improves the light baking system in UE4.
VR Division shared a detailed tutorial on how to work with the new GPU Lightmass in UE 4.26.
The tutorial includes:
- TLDR overview and how to enable it and virtual texturing to work in real-time
- Working on post-processing settings in virtual texturing
- Changing lighting resolutions
- Building lights
- Reviewing bakes
To understand the lighting process better, check out the tutorial series on lighting processes in UE4. Find more information on the new GPU Lightmass in Unreal Engine release notes. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, latest news, awesome artworks, and more.