Tutorial: Stylized Water in Unreal
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Tutorial: Stylized Water in Unreal
7 September, 2017
News

Romain Durand has shared a tutorial that covers how to create a stylized water material inside Unreal. The part one is focused on color and foam localization. The artist will also release the second part on movements and the third on foam working and VFX.

Hello, some people asked me how I did my water for Renegade Line, this is a little tutorial that I hope will help some of you! 

Edit : Remember to enable : generate distance field shadows in your project settings and set the engine scalability to Epic. 

You can download the tutorial on my gumroad for free, it include an HD version of the material setup.

Romain Durand 

Step one

First Step result

Step two

Second Step result

Step Three

Third Step Result

Third Step gif

How it can look finished and IG
Source: ArtStation
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2 Comments on "Tutorial: Stylized Water in Unreal"

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Joel Walden
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Joel Walden

A really great resource. Thank you for taking the time to make and share this!

gaugerl
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gaugerl

hmm. when does he release part 2 and 3?

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