Tutorial: Stylized Water in Unreal
Events
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
Breda NL   23, Apr — 26, Apr
24, Apr — 27, Apr
Vilnius LT   3, May — 5, May
Los Angeles US   10, May — 11, May
Latest comments
by rlawsfamily@gmail.com
7 hours ago

/

by Alex Bes
9 hours ago

Thanks a lot for sharing! It's hard to find useful info on lighting.

by diegographics@outlook.com
1 days ago

Wow, that's great. Have to try this out!

Tutorial: Stylized Water in Unreal
7 September, 2017
News

Romain Durand has shared a tutorial that covers how to create a stylized water material inside Unreal. The part one is focused on color and foam localization. The artist will also release the second part on movements and the third on foam working and VFX.

Hello, some people asked me how I did my water for Renegade Line, this is a little tutorial that I hope will help some of you! 

Edit : Remember to enable : generate distance field shadows in your project settings and set the engine scalability to Epic. 

You can download the tutorial on my gumroad for free, it include an HD version of the material setup.

Romain Durand 

Step one

First Step result

Step two

Second Step result

Step Three

Third Step Result

Third Step gif

How it can look finished and IG
Source: ArtStation

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz