Video Tutorial: Dynamic Procedural Wall in SD
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2 hours ago

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My motivation wasn't to knock Cem, not as a person nor as a developer. As I said, "this is cool, no doubt about that". I was sharing my personal opinion about the price-point for a material that is so expensive (performance-wise), and pointing out the fact that the same look can be achieved for cheaper (both performance and wallet-wise). I personally find it hard to budget 10s of dollars for a single material, a single effect, etc., but that's me. Other people have money pouring out of their ears and can afford to play like that. The internet is getting less friendly as far as opening dialogues like this. People should be able to have opinions and share them, debate them, without being told to hush up and move along. I hope others buy and use this asset- I'd be curious to see how it stacks up to alternatives out there (again, as I said "I love options"). As far as making my own assets and releasing articles here? It's in the works. And if somebody came along and started a dialogue about issues, opinions they had, or whatever- I would be happy to engage them!

Video Tutorial: Dynamic Procedural Wall in SD
13 March, 2017
News
Sergey Gricay has shared a video tutorial focused on the creation of dynamic, fully procedural, brick-wall material in Substance Designer. You can buy it on Gumroad for $30. 

The video tutorial includes Russian and English subtitles.

Get the tutorial

You can also get the presented scene (.sbs) separately, but there is basically no need for that, because you will be able to create the exact same thing with help of the tutorial. 

Get the scene

Source: Gumroad

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