there is no need to create a vdb, but it works yes
Super taf! ;)
Ted Bundy's car? :D
Waterline is a set of surface and post-process material shaders for Unreal that can help you create high-quality split-view water visuals for water with displaced waves.
The collection includes Surface, Underwater, Post-Processing shaders, three Blueprint actor types and a handful of additional VFX options for underwater fog, post-process rays, post-process blur, and underwater caustics.
“Waterline provides several quality settings suitable all the way from archviz animations to high-end mobile devices,” states the developer. “It also has settings to support windowed view in standalone and in-editor view.”
- 5 Example Levels
- 36 Textures
- 29 Materials and 45 Instances
- Post-Process Underwater Effects
- Displaced Water Surface
- Water Caustics Materials
You can get more details on the pack and buy it here.
Ultimate River Tool is a powerful and easy component for Unreal Engine 4 that allows you to make rivers with automatic flow-map UV warping, cascades, and interactions with physical objects.
All future updates are included and will be available for download as soon as they are released.