Waterline is a set of surface and post-process material shaders for Unreal that can help you create high-quality split-view water visuals for water with displaced waves.
The collection includes Surface, Underwater, Post-Processing shaders, three Blueprint actor types and a handful of additional VFX options for underwater fog, post-process rays, post-process blur, and underwater caustics.
“Waterline provides several quality settings suitable all the way from archviz animations to high-end mobile devices,” states the developer. “It also has settings to support windowed view in standalone and in-editor view.”
To learn more about the set, you can try the demo, tutorials or documentation.
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You can get more details on the pack and buy it here.