Wet Road Materials for Unity
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, Mar — 24, Mar
Anaheim US   23, Mar — 26, Mar
San Jose US   26, Mar — 30, Mar
Washington US   30, Mar — 2, Apr
Latest comments
by Jeff
2 hours ago

I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.

by Christopher Buller
4 hours ago

That was extremely helpful! Thank you!

Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

Wet Road Materials for Unity
27 February, 2018

Take a look at a nice pack of 6 materials for Unity that will help you create wet roads inside the engine. The pack comes with tons of customizable parameters and features a cool road shader. 

Want to create realistic roads in your game? This asset will help you. 

6 different reflecting materials with the ability to adjust the puddles. 3 Layers of Wet Textures. You can adjust material parameters. Materials with Roughness map (reflection) and Normal map.

* Night Panorama not included. 

Textures: 1024px-2048px


You can find more details here

Get the pack for $1.50 (70% sale for a limited time)


Leave a Reply

1 Comment on "Wet Road Materials for Unity"


It would be great if the asset author could update some of his old assets – these roads looked good, and I checked his publisher page and want to buy ‘Trash Simulation’ – but its not been updated for 2017.3 🙁