3D Artist & Game Developer
William Ruhlig described his workflow for creating the Polar CliMATe Scientist project that won him the first place in the Meet Mat 2 competition and shared his take on Substance Painter.
Sci-Fi Hard-Surface Workflow and Custom Tools for Substance DesignerFantastic article, Matthias! Loved it!·
Best Indie Games in 2020: May ListCareful it's not TimeLine but TimeLie...·
Modeling a Stylized House with Maya & ZBrush"For the character, I used a rig already done to give him the rig...·
Best Indie Games in 2020: May List@Slim_Offset Thanks for the remark!·
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