Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
Jonas Roscinas has released a new set of more than 150 cloth alpha textures. These alphas were designed specifically for cloth detailing, texturing and sculpting. The pack includes buttons, seamless textures, stitches, wrinkles, and more cool stuff. Can be used for commercial projects.
Alpha Maps are 2048×2048 and 16bit of depth.
The pack also features 3 short tutorials (.pdf) on how to use the alphas + JR Stitch brush.
Best to use with:
- Substance Painter
- Substance Designer
You can get more details on the pack here.