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Jonas Ronnegard presented a set of 200 basic decals that can be used to add details to 2D or 3D artworks in Substance Painter, Photoshop, and other tools.
“To quickly add details to your 2D artwork you can use the PNG decals, to add height/color/roughness details to your 3D artwork inside software such as Substance Painter use the PNG Alphas or Decals.”
You can open the SVG vector files in either Adobe Illustrator or Figma if you want to change shape/color or resolution/size of the decals.
- 200 Decals/Alphas
- PNG 2048×2048 Decals (transparent files)
- PNG 2048×2048 Alphas
- SVG (Editable vector files)
You can learn more and get the pack for $5+ here.
Unkempt Flagstones with Mud and Grass Material by Stan Brown is a versatile ground material with many options to change and randomize the Grass, Mud, and Tiles. Custom Alphas can be plugged into the sbsar node, to control the shape of the stone.
Any future updates are included and will be available for download in case they are released.