Beach Rendering with Substance, Maya & Houdini
Subscribe:  iCal  |  Google Calendar
7, Mar — 1, Jun
San Jose US   17, Mar — 22, Mar
San Francisco US   18, Mar — 23, Mar
San Francisco US   18, Mar — 23, Mar
York US   26, Mar — 29, Mar
Latest comments
by crowbringer
5 hours ago

This priest surely committed to his celibate there...

Cheap art will be just that. The true value lies in commitment and hard work. This is just a tool and without a creative mind operating it the results will hold no magic. Did photography kill painting? I think both are doing and developing rather well.

by Mark
6 hours ago

Very insightful. Thanks!

Beach Rendering with Substance, Maya & Houdini
23 September, 2018

Raju S has recently presented his amazing experiment with beach rendering which kind of makes you want to grab a towel and go sunbathing.

Here is the final simulation: 

The artist created his assets for this scene with the help of Maya, Substance Painter, Photoshop, and rendered the whole thing in Arnold. 

Some shots from the final piece:

The most amazing part? We would definitely mention waves. They look amazing with such complexity and dynamism. The ocean effects here are done by an artist’s friend (FX-TD Mr.Gobin) using Houdini. 

More breakdowns: 

Make sure to get more details on the project here. Looking for more? Here is another astonishing example of beach rendering we’ve written about before: 

Source: ArtStation

Leave a Reply

Related articles