Beach Rendering with Substance, Maya & Houdini
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by michael clarke
1 hours ago

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by Jonathan Hemmens
3 hours ago

Hi Jamin, It's probably fine to ask this if they haven't mentioned in on the job posting. However, if you understandably feel awkward doing so, I would recommend checking out Glass Door for average salaries for the position. This might give you a better idea :) cheers for reading.

There's a reason why it's called a Beta ... or Release Candidate, but yeah, go blender community!

Beach Rendering with Substance, Maya & Houdini
23 September, 2018

Raju S has recently presented his amazing experiment with beach rendering which kind of makes you want to grab a towel and go sunbathing.

Here is the final simulation: 

The artist created his assets for this scene with the help of Maya, Substance Painter, Photoshop, and rendered the whole thing in Arnold. 

Some shots from the final piece:

The most amazing part? We would definitely mention waves. They look amazing with such complexity and dynamism. The ocean effects here are done by an artist’s friend (FX-TD Mr.Gobin) using Houdini. 

More breakdowns: 

Make sure to get more details on the project here. Looking for more? Here is another astonishing example of beach rendering we’ve written about before: 

Source: ArtStation

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