Thanks a lot ! Did you give some masterclass of something ?
How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles
I really liked Cris Tales, its a Colombian game, i really like it how it looks, its like a old JRPG with a unique graphic style: https://www.youtube.com/watch?v=EXAUWjhqeKg
Nathan Mackenzie has a nice video guide to generating low poly grass with the help of ZBrush. This 2-hour tutorial is full of tips and tricks that can help you master some of the vegetation aspects.
In this Twitch stream I show a process to create low poly grass to be used within a game using zbrush fibermesh.
I used Zbrush and 3DS Max to create this grass.
Please remember these are VODS from a live stream and not meant to be purely instructional or tutorial like.
Did you like the artist’s material work here? You can buy Nathan’s set of 10 high-quality materials here.