Daenerys recreated with UE4 & Zbrush
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Latest comments
by Corncutter
2 hours ago

Yuck! I love it^^

Very nice indeed! Quite often starters and students are ignored when tutorials and tricks are released. This gives a nice overview of one of the basic functions in SP. Sure, for professionals, this might be a knows thing, but for the ones who are just entering this field, its great!

by Martin.k.hamilton@gmail.com
4 hours ago

Thanks for sharing my Materials 80.lv been following this site for a while now and it's cool to see my own work here Let me know if you have any questions about the materials

Daenerys recreated with UE4 & Zbrush
9 November, 2015

Until Dawn lead character designer Baolong Zhang from Supermassive Games has recreated a super detailed copy of Daenerys Targaryen (Emilia Clarke) from Game of Thrones.

The image was an amazing success an already made it to the biggest media websites on the net. One of the most interesting things about this work is the real-time rendering of the whole model in Unreal Engine 4. It’s got such an incredible amount of detail that you can hardly believe its real-time. The model itself was crafted in Zbrush and there are a couple of progress screenshots on the artists official website.


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Baolong Zhang is a very experience character artist, so it’s not that unusual that he managed to capture the beauty of the Daenerys Targaryen from our favorite HBO show. Baolong was actually the lead character artist at Until Dawn, which also featured some amazing characters. Before that he worked as an environment artist at Climax Action and as an an artist at Splinter Cell 4: Double Agent (Ubisoft). He’s got an amazing body of work and we really encourage you to check out his official blog.

Source: baolongzhang.blogspot.co.uk


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