I like the render quality, look very realistic and well integrated with the plate Physics are quite fucked up in that sim, the shuttle goes trough the building as if it was air, the shuttle should get totally designated by the impact Also the full simulation seems to go in slow motion while the cars and people moves on real time The ground destruction looks cool too, and the concept is interesting
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Until Dawn lead character designer Baolong Zhang from Supermassive Games has recreated a super detailed copy of Daenerys Targaryen (Emilia Clarke) from Game of Thrones.
The image was an amazing success an already made it to the biggest media websites on the net. One of the most interesting things about this work is the real-time rendering of the whole model in Unreal Engine 4. It’s got such an incredible amount of detail that you can hardly believe its real-time. The model itself was crafted in Zbrush and there are a couple of progress screenshots on the artists official website.
Baolong Zhang is a very experience character artist, so it’s not that unusual that he managed to capture the beauty of the Daenerys Targaryen from our favorite HBO show. Baolong was actually the lead character artist at Until Dawn, which also featured some amazing characters. Before that he worked as an environment artist at Climax Action and as an an artist at Splinter Cell 4: Double Agent (Ubisoft). He’s got an amazing body of work and we really encourage you to check out his official blog.