Daenerys recreated with UE4 & Zbrush
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That helmet tho I think that one is spot on with kinda like a classic feel to it.

If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.

by Artemis
8 hours ago

I like everything EXCEPT the caution stripes on her thighs. The caution stripes look terrible. Take them off.

Daenerys recreated with UE4 & Zbrush
9 November, 2015
News

Until Dawn lead character designer Baolong Zhang from Supermassive Games has recreated a super detailed copy of Daenerys Targaryen (Emilia Clarke) from Game of Thrones.

The image was an amazing success an already made it to the biggest media websites on the net. One of the most interesting things about this work is the real-time rendering of the whole model in Unreal Engine 4. It’s got such an incredible amount of detail that you can hardly believe its real-time. The model itself was crafted in Zbrush and there are a couple of progress screenshots on the artists official website.

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Baolong Zhang is a very experience character artist, so it’s not that unusual that he managed to capture the beauty of the Daenerys Targaryen from our favorite HBO show. Baolong was actually the lead character artist at Until Dawn, which also featured some amazing characters. Before that he worked as an environment artist at Climax Action and as an an artist at Splinter Cell 4: Double Agent (Ubisoft). He’s got an amazing body of work and we really encourage you to check out his official blog.

Source: baolongzhang.blogspot.co.uk

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