FJTools 0.3 for ZBrush Released
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Latest comments
by Jacob Merrill
1 hours ago

UPBGE is very active - a fork of bge with enchanced phyiscs, rendering, and workflow additions. enchanced mesh editing w/ BVH_Tree_From_KX_MeshProxy() https://github.com/UPBGE

by Acacia
12 hours ago

Setting the light in the Unreal Engine 4.20 is quite good, with many different types of lighting duck life

by Acacia
12 hours ago

Stylish Water Shader 2.0 for Unity with many great features, I enjoyed this new application run 3

FJTools 0.3 for ZBrush Released
8 September, 2017
News

Florian Jonas has released his Zbrush 4R8 plugin called FJTools. It is a collection of scripts that add new, or extend existing features of Zbrush. The main features of version 0.3 are grouping, naming and a revamped Expert Mode.

Installation

Simply copy the “FJTools.zsc” file, along with the “FJToolsData_4R8” folder into the plugins folder of your Zbrush 4R8 installation, which can be found here: …\ZBrush 4R8\ZStartup\ZPlugs64

On the next Zbrush start up a new “FJTools” submenu can be found in the ZPlugin  palette.

Features:

ExpertMode consists of the following buttons:

  • LTray Includes the left tray into the expert mode
  • RTray Includes the right tray into the expert mode
  • Float Includes the float menus into the expert mode
  • Expert Mode Hides/Unhides the trays that you defined above

The Grouping section consists of the following buttons:

  • IsolatePrefix Unhides all subtools with the same prefix and hides the rest
  • ShowButPrefix Hides the subtools with the same prefix and unhides the rest
  • ShowPrefix Unhides all subtools with the same prefix
  • HidePrefix Hides all subtools with the same prefix
  • SortPrefixToTop Sorts all subtools with the same prefix to the top
  • KeepTopmost An addition to “SortPrefixToTop”, to keep the topmost Subtool on top when sorting
  • Hide/Unhide all Subtools Depending on the visibility state of you current subtool, hides/unhides all subtools (same as shift click on a subtool)

The Naming section consists of the following buttons:

  • RenameAll Renames all subtools
  • RenameVisible Renames all visible subtools
  • PrefixToAll Adds a prefix to all subtools
  • PrefixToVisible Adds a prefix to all visible subtools
  • SuffixToAll Adds a suffix to all subtools
  • SuffixToVisible Adds a suffix to all visible subtools

The Misc section consists of the following buttons:

  • CleanMMB Deletes the stored meshes of the currently selected multimesh bursh
  • MMBToSubtool Converts all meshes of the currently selected multimesh brush into subtools

You can find more details on the toolkit here

Get FJTools

Source: Gumroad

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