is this project showed on android mobile phone or super pc??
Angelin, it is NOT HD Render Pipeline, it is legacy Unity render path.
Hi how long have you been making 3D art and models i have started this year and you work is great I have learned a lot but no where near your knowledge Do you have any suggestions or tips to speed up my workflow and quality. I am also working on a game in ue4 with 2 other people which is going to be a long project and do you have any recommendations on performance and quality Would greatly appreciate it Thanks
Check out a free Metal MatCap for ZBrush by Marc Brunet. The thing is perfect for both sculpting and taking screenshots, so make you portfolio shine bright.
Here is my go-to MatCap when sculpting in ZBrush.
I find it has the perfect balance of contrast and color and works great for both sculpting and taking screenshots.
You are not allowed to re-distribute or sell it.