Guide: Using ZBrush for Concept Art
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by milesmsith Smith
1 hours ago

Thank you so much for this. I was into this https://akinator.ooo/ issue and tired to tinker around to check if its possible but couldnt get it done. Now that i have seen the way you did it, thanks guys with regards

by Charlotte Delannoy
17 hours ago

Thanks a lot ! Did you give some masterclass of something ?

by Hun Young Ha
19 hours ago

How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles

Guide: Using ZBrush for Concept Art
7 December, 2017
News
Tutorial

Check out a 6-part video guide to using ZBrush for the creation of concept art. Pixologic asked Joseph Drust and Andrew Bosley to show the basics of mixing different tools and some crucial points of the production process. 

First, meet Joseph Drust and Andrew Bosley. Jump right into ZBrush to use the default ZModeler Brush options for the creation of building structures.

Part 2

Using 2.5D and its functionality to create an Alpha.

Part 3

Use the Alpha to create Surface Noise. Render with BPR, convert it to editable geometry and prepare buildings for KeyShot.

Part 4

Use the ZBrush to KeyShot Bridge and create some render passes from various KeyShot materials.

Part 5

Manipulate renders and start texturing in Photoshop.

Part 6

Put the finishing touches on your concept art. 

Source: Pixologic
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There’s part 2 instead of part 3 video.