Houdini Engine Tutorial: Using BSP for Building in UE4

Simon Verstraete explained the workflow with geometry brushes in UE4 using Houdini Engine. 

Simon Verstraete shared another Houdini Engine tutorial for a quick start in the plugin. 

The new tutorial focuses on using geometry brushes from Unreal Engine 4 together with Houdini Engine. By the end of the session, you’ll know how to use the brushes as an input for a building generator, which is included in SideFX Labs. Learn how to proceed with each step by following Simon’s workflow recorded and narrated in real-time. 

To get an overview of using Houdini Engine in game engines, check out a HIVE Talk with Simon where he discussed the core features of the plugin and the advantages they bring to the artistic workflow. 

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