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Very impressive work dude!
Texturing Assassin's Phantom Blade in Substance Painter
16 January, 2017
YouTube user Iskander (aka kenprol) has published a video showcasing texturing process behind Assassin’s Phantom Blade in Substance Painter 2. It is a nice of example of high-quality material work with photorealistic look.
The model was Blender 2.78 and then brought to Substance Painter for some color.
The artist also has a nice portfolio with a bunch of photorealistic works. Make sure to check his ArtStation.