Texturing Assassin’s Phantom Blade in Substance Painter
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by Mandy Rozana
1 days ago

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Very impressive article Jake! You are very talented.

by Weston Mitchell⛏️🐭
2 days ago

nice article! i love seeing the breakdowns.

Texturing Assassin's Phantom Blade in Substance Painter
16 January, 2017
News
YouTube user Iskander (aka kenprol) has published a video showcasing texturing process behind Assassin’s Phantom Blade in Substance Painter 2. It is a nice of example of high-quality material work with photorealistic look.

The model was Blender 2.78 and then brought to Substance Painter for some color. 

All renders were made with Substance Painter Iray render.

The artist also has a nice portfolio with a bunch of photorealistic works. Make sure to check his ArtStation

Source: kenprol

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