Texturing Assassin's Phantom Blade in Substance Painter
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Latest comments
by Clinton Crumpler
9 hours ago

very nice!

by Remingthon
12 hours ago

Very impressive work dude!

by Remzi
15 hours ago

daşşağına gurban

Texturing Assassin's Phantom Blade in Substance Painter
16 January, 2017
News
YouTube user Iskander (aka kenprol) has published a video showcasing texturing process behind Assassin’s Phantom Blade in Substance Painter 2. It is a nice of example of high-quality material work with photorealistic look.

The model was Blender 2.78 and then brought to Substance Painter for some color. 

All renders were made with Substance Painter Iray render.

The artist also has a nice portfolio with a bunch of photorealistic works. Make sure to check his ArtStation

Source: kenprol

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