Tutorial: Star Wars Droids in Substance & 3ds Max
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by Angelin
8 hours ago

With HDRP now I think Unity has the best redering engine out there

by Oleksii Pryschepa
16 hours ago

Когда дочитал до фотки интерьера, почувствовал, как будто вернулся на пять лет назад в переполненную электричку до Киева в 6 утра. Это просто потрясающе атмосферно и вызывает все эмоции связанные с теми утренними поездками. Все это грустно-сонное настроение, спасибо за это флэшбек!

by Wouter Lievens
17 hours ago

Looks absolutely gorgeous!

Tutorial: Star Wars Droids in Substance & 3ds Max
29 May, 2018
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Tutorial

Tim Bergholz has recently shared a two-part video guide to setting up a nice-looking droid from Star Wars. The tutorial covers all the essential steps in 3ds Max and Substance Painter, showing the modeling, UV unwrapping, baking and texturing parts.  

I am happy to bring you the latest ChamferZone tutorial in game art creation featuring 3ds Max and Substance Painter! 

Star Wars has been a source of inspiration for sci-fi and hard surface designs throughout decades and the droid makes for an excellent object in spherical modeling practice. We will also focus on Color ID’s, Alpha and Emissive maps throughout it!

Tim Bergholz 

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Here are the final results:

Source: ArtStation

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